Gods of Fellen

Greater Gods

 * Erautuen - First among the gods. Creator of humankind.
 * Gaia - Nature's womb and wrath. Mother of elvenkind.
 * Cronecros - Maker of days. Shepard of souls. Guardian of the Divine Gate.
 * Osryskea - Lord of the sky and seas.

Lower Gods

 * Acerak - Lord of cold and hunger. Patron of the imprisoned. Master of the aware undead.
 * Alabine - Goddess of mercy and platonic love. Patron of halflings.
 * Anarcan - Lord of Storms. The Mad God. Patron of shapeshifters.
 * Aquil - Goddess of the northern seas. Mother of krakens.
 * Astavowa - Patron god of all craftsmen. Called the Gnome King.
 * Atlar - Patron god of wizards. Creator of goblinkind. Commander of the unliving horde.
 * Botra - Founder of civilization and peacemaker. Patron of guardians.
 * Burk - The troll god. Holds domain over persistence and stubbornness.
 * Cremduk - God of disease and darkness. Maker of the Back Flame and bringer of eclipses. Lord of undeath.
 * Cuthbert - Pugilist and patron of the common folk.
 * Daider - Lord of the righteous flame. Bringer of Days.
 * Dalen - The Lady of Passions. Patron of beauty and lover's trysts.
 * Flam - Northern god of the dying flame. Patron of orcs.
 * Gades - Lord of Wars. Father of Giants. Horse-Master.
 * Garth - Greater of the Brothers of Conflict. God of champions, pride and trophies.
 * Humphrey - God of treachery, spies and secrets. Thief of Dreams.
 * Illuvar - The Master of Magics. Father of elvenkind. Patron of the arts.
 * Lornival - The Merry Man. The Lady of Tales. Patron of minstrels, storytellers and wanderers. The Dancing Lady. Father of the Muses.
 * Lum - Northern god of days. Patron of mankind.
 * Mahli - Betrayer. Goddess of the darkness and terror.
 * Manoport - The Risen Chaos. The Covetous One. God of conquest and slaughter.
 * Mask - God of thieves and hidden things. The Pillar Thief.
 * Mastus/Setsum - The Two-Faced God. Lord of joy and sorrow, feast and famine, bounty and misfortune.
 * Misery - Goddess of pain, suffering and murder. Raven Queen and Crow Mother.
 * Noc - God of the northern light. Patron of the moon elves.
 * Pyros - Mother of dragonkind. Pillar Guardian.
 * Tern - Goddess of the deep places of the world. Mother of dwarves.
 * To-Garth - Lesser of the Brothers of Conflict. God of second sons, the defeated, and those who strive against impossible odds.

Demi-Gods

 * Arbenist - First among the mortal race of humankind to survive the trials of ascension. Master of Many Labors
 * Blackrose - Goddess of disguises, youth and jealousy. Known as Alana in her mortal life.
 * Bob - The Humble Man. God of unexpected misfortunes and accidental deaths.
 * Derelor - Desert god of the men of the east. Patron of huntsmen and those who live in the wilderness.
 * Eagle Eye - Western god of archery, comradery, wardens and huntsmen.
 * Garn - A shaman risen to the divine. Werebear and berserker. Smiter of Evils.
 * Gavin - God of dishonest merchants, beggars, drunkenness, poison, and scavengers.
 * Kevor - Sword of Cronecros. Patron of spirit hunters.
 * Kiare Nog - Firbolg child of Gades and Gaia. God of awakened nature and rodents.
 * Kubasi - Eastern god of assassins, exiles, and beheadings.
 * Notopak - God of explorers and cartographers. Patron of curiosity and lover of dogs.
 * Outiluke - God of usurpers and the wrongfully murdered. Lich lord risen risen to divinity. Lord of barriers.
 * Rugar - Ogre-born god of invulnerable strength. Patron god of brewers. Maker of Ales.
 * Samuel Lexington III - God of disenfranchised nobility, wizards, and spells of enchantment.
 * Shane Sage - The Sorcerer God. God of calm and reason. God of contractual agreement.
 * Thelka - Dwarven paladin granted godhood by the Goodly Gods. Patron of followers and tag-alongs.
 * Thor - Warrior god of the winds and adventure. God of hoofed beasts of the mountains.
 * Traveler in Green - Fey god of tricksters, deception, and comeuppance.
 * Varion - The Slumbering God. God of addictions and restful sleep.

New Gods of the North
At the beginning of the current age, six sibling deities were born into the world.

The three brothers became gods of light. Lum claimed domain over the light of days, becoming a patron of the human kingdoms of the frozen north. Noc brought forth a new light to cast down upon elven refuges forced onto the ice flows by ancient enemies. Flam founded a new race, the orcs, and gave them the furious light of fires to see them through the long winters.

The three sisters became goddesses of the world. Aquil dove into the northern seas, seeking out the wondrous creatures of their depths. Tern sought the deep places of the earth, carving the first dwarves from the bedrock. Mahli became one with the Sylph, a race of fey creatures of the north, and reveled in their unbridled nature.

In time, Mahli's charms caught the eyes of both Lum and Noc. Spurned on by Mahli, Lum and Noc fought over her affections. Just as Lum was about to smite Noc with his divine light, Flam shielded his brother with his own body. The wound proved mortal for Flam, and the brothers fled in horror at what had been done. Noc retreated to the furthest north, shunning any contact with his siblings. Flam crashed into the ground. The orcs still worship at the eternal flames where drops of Flam's divine blood spilled. Lum, shocked at what he had done, turned his rage upon Mahli. First he burned away what Mahli loved most, eradicating the Sylph with divine fury. Then he turned upon his sister, seeking to destroy her as Flam had been destroyed. To this day, Mahli hides in the dark places where her brother cannot reach her.

Lords of Undeath
Most divine beings grant their followers a means of defying death in times of great need, returning mortal heroes to continue their causes with renewed life. However, a few of the Gods also allow their faithful to defy the natural order of life and death. These are called the Lords of Undeath, and are the sworn enemies of the Order of the Spirit Hunter and the priests of Kevor.

Each of the Lords of Undeath give their followers some ability to create, control, or even become undead. Acerak grants all of these powers, claiming a following among necromancers and the intelligent undead. Atlar's followers are permitted to raise the mindless corpses of the undead as servants and guardians in times of need. Cremduk is hailed as the greatest of the Lords of Undeath, his cultist minions creating temples where few among the living dare to tread. Manoport allows his minions to enslave the bodies of their victims, seeing the once-persons as nothing more than decaying tools. Outiluke, himself an undead lich before an arduous rise to godhood, grants undead to those whose lives ended with purpose unfulfilled.

The Dark Gods (a.k.a. the Demon Gods or the Blood Gods)
Three half-formed gods were brought into the world as a result of the desperation of the orcs and the machinations of Mahli, the Betrayer. These gods, having no true form, maintain their physical existence by consuming the souls of the living. Using their soul-eating servants and the subjugated orcish people, they have laid waste to the Great North and remain a threat gods themselves.

Forgotten Gods
The Forgotten are a group of entities whose identities and lore have been lost to the ages. It is believed that the Forgotten Gods may be divine beings who did not survive the act of Fellen's creation.